Description
This game day DTF transfer features bold 'Let's Go Cougars' lettering framed by football field goal posts, a #1 foam finger, a classic football, and a helmet packed into one spirited design rendered in an all-black tone-on-tone style. Ready to press DTF transfer, heat press and go.
Made for:
- Small shop owners and tee shirt makers building a Cougars spirit wear collection for the season.
- A crafting mama pressing a batch of matching game day shirts for her squad, the student section, or the whole booster club crew.
- The proud Cougars grandma who wants to rep the team from the bleachers every Friday night.
Press it on:
- Tees, hoodies, and sweatshirts — the bold black graphic pops on dark, light, and heathered blanks alike, giving every colorway a sleek spirit-wear finish.
- Perfect for football season kickoff, homecoming week, spirit night, or playoff shirt orders when demand is high and turnaround needs to be fast.
- Spirit tote bags or drawstring backpacks for players and fans who want to carry the Cougars pride beyond the stands.
Open the press, peel the film while it's hot, a quick re-press to set it, and you're on to the next blank before you know it. Batch of fifty for a playoff shirt order or a single custom piece — same clean result, every time.
About Our Ready to Press DTF Transfers
Sweet Tee Transfers are premium Direct-to-Film (DTF) heat press transfers — vibrant, durable, and ready to press on cotton, polyester, and cotton/poly blends. No weeding required. Works on light and dark fabrics for any apparel.
DTF Transfer Pressing Instructions
Pre-press your garment to remove moisture and wrinkles before applying.
- Temperature: 300°F
- Time: 10-15 seconds, heavy pressure
- Peel: Hot peel immediately after pressing
- Repress: 5 seconds for best results
DTF Transfer Washing Instructions
- Wash inside out in cold water
- Tumble dry on low heat
Transfer Sizes
- Adult: 11" wide
- Youth: 9"
- Toddler: 7"
- Baby: 5"
- Pocket / Hat: 4"
Maximum height is 12". For narrow, tall designs, children's sizes are determined by height.
